A downloadable game for macOS
Result of a two week game jam project with the theme of "deception." Explore a haunted house and collect cards to open up doors. Try not to get lost!
There is a known bug with when the game restarts, how many cards you have collected will not restart and allow you to just go through doors without needing to collect the cards again.
Main Code and Animation: Remy Ripple
Menu Design and Level Design: Lindsey Kusterman
Music and Main Character Design: Andrew Chapman
Level Design: Evelyn Tsui
Level Design: Sarah Boley